Thursday, January 25, 2007

Use Case Class


This is follow up to the previous use case scenario. It depicts the interaction of the player character and npc's. Some objects are include in the class as well.

The player accepts the quest from the quest giver. Then player interacts with the demon, after demon is dead he accepts the reward from the quest giver.

Tuesday, January 23, 2007

Use Case for Hack and Slash


This is Use Case for an hack and slash game. This Use Case shows the interaction between an player character, quest giver and an NPC demon.

Thursday, January 18, 2007

Use Case


Here's an example of use case interaction between a GM and a player character. Most MMORPG's have Game Masters in the live game itself to help player deal with most problems.